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Old May 11, 2009, 05:18 PM // 17:18   #21
Krytan Explorer
 
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Not a bad idea. Remove F5-F8. make F9 show all bags, but make them expandable.
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Old May 11, 2009, 05:27 PM // 17:27   #22
Ascalonian Squire
 
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Quote:
Originally Posted by Azure mist View Post
/signed Sooooo BAd!!!!!

I want my +10 vs lightning vs charged blacknesses
My +10 vs fire for flame traps
reduced bleeding 33% for barbed traps
Torm staff for behemoths
And high set for emanage
Zealous scythe
Zealous dagger
Storm bow for pulling
/Signed!!!!!!!!
Yep, pretty much. :]]
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Old May 13, 2009, 01:46 PM // 13:46   #23
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Alllow to quick link consumables too, and I'm in.

It's a pain to open the bags when I want to gobble a drink to keep maxed the PvE drunken skill effects.
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Old May 13, 2009, 01:56 PM // 13:56   #24
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Guild: Rank Three Plus Pug [deer]
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Quote:
Originally Posted by lutz View Post
Right, because you're going to:

Put on your slashing shield as the warrior lands his Power Attack and
immediately switch to your lightning shield as the Mind Shock lands and
immediately switch to your piercing shield as the Keen Arrow lands and
immediately switch to your slashing shield as the Protector's Strike lands and
immediately switch to your piercing shield as the Hunter's and Savage Shot lands

There are few cases where you would need more than four sets. One for each damage type shield is not the case. Shields should be swapped in the very beginning of the match, where you determine what is the main source of the opponents' damage. That shield (for the most part) stays to be that damage type. I've only come across a handful of bars out of the many I have played that would benefit from more than one set. The tombs Lingering Curse necromancer with Consume Corpse + snares is probably one of the few, since you would benefit from:

Shield Set
40/40 Curse
Curse High Set
40/40 Earth
20/40 Death Staff for Consume Corpse

I'm not against this; in fact, it would be pretty nice, but it has very limited applications. You guys are overemphasizing these needs.
I think most monks could benefit from:

low set
high set
enchant set
+slashing/fire/lightning/cold
-cripple set

depending on what kind of monk, they could also use both
fast cast heal/prot sets
or just one of those sets.

As an axe warrior, I know I would like 5-6 sets for.

Ebon
Vamp
Zealous
Spear
Flatbow
and sometimes, 40/40 curse for rip enchant

For hammer
Ebon
Sundering/vamp
Zealous
Spear
Flatbow
high set for deathpact.

I think a lot of classes would benefit greatly from this. At least I wouldn't have to keep reopening my item window to switch manually..
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Old May 13, 2009, 06:52 PM // 18:52   #25
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Quote:
Originally Posted by Floski View Post
I think most monks could benefit from:

low set
high set
enchant set
+slashing/fire/lightning/cold
-cripple set

depending on what kind of monk, they could also use both
fast cast heal/prot sets
or just one of those sets.

As an axe warrior, I know I would like 5-6 sets for.

Ebon
Vamp
Zealous
Spear
Flatbow
and sometimes, 40/40 curse for rip enchant

For hammer
Ebon
Sundering/vamp
Zealous
Spear
Flatbow
high set for deathpact.

I think a lot of classes would benefit greatly from this. At least I wouldn't have to keep reopening my item window to switch manually..
Most monks should play with their inventories open.

Well, smart monks that know the workings of Guild Wars, anyway.
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Old May 13, 2009, 06:53 PM // 18:53   #26
Jungle Guide
 
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Quote:
Originally Posted by Floski View Post
I think most monks could benefit from:

low set
high set
enchant set
+slashing/fire/lightning/cold
-cripple set

depending on what kind of monk, they could also use both
fast cast heal/prot sets
or just one of those sets.

As an axe warrior, I know I would like 5-6 sets for.

Ebon
Vamp
Zealous
Spear
Flatbow
and sometimes, 40/40 curse for rip enchant

For hammer
Ebon
Sundering/vamp
Zealous
Spear
Flatbow
high set for deathpact.

I think a lot of classes would benefit greatly from this. At least I wouldn't have to keep reopening my item window to switch manually..
Most monks should play with their inventories open.

Well, smart monks that know the workings of Guild Wars, anyway.

(by the way, Death Pact doesn't benefit from a high set anymore. It was changed a long time ago.)
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Old May 13, 2009, 07:02 PM // 19:02   #27
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Guild: Rank Three Plus Pug [deer]
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Woooooooow @ DPS

Also, wouldn't having more weapon slots mostly eliminate the need for keeping your inventory open all game? What's the point if not to switch weapons constantly?
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Old May 13, 2009, 09:40 PM // 21:40   #28
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Guild: Kurzick Conflagration Unit [KCU].
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I have more than 50 weapons on my warrior including, swords, hammers, axes, str/tac shields, focus items, spear and a scythe.


I use 2 weapon sets :P
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